/*
  ==============================================================================

   This file is part of the JUCE library.
   Copyright (c) 2015 - ROLI Ltd.

   Permission is granted to use this software under the terms of either:
   a) the GPL v2 (or any later version)
   b) the Affero GPL v3

   Details of these licenses can be found at: www.gnu.org/licenses

   JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
   WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
   A PARTICULAR PURPOSE.  See the GNU General Public License for more details.

   ------------------------------------------------------------------------------

   To release a closed-source product which uses JUCE, commercial licenses are
   available: visit www.juce.com for more information.

  ==============================================================================
*/

#ifndef JUCE_GUI_BASICS_H_INCLUDED
#define JUCE_GUI_BASICS_H_INCLUDED

#include "../juce_graphics/juce_graphics.h"
#include "../juce_data_structures/juce_data_structures.h"

//=============================================================================
/** Config: JUCE_ENABLE_REPAINT_DEBUGGING
    If this option is turned on, each area of the screen that gets repainted will
    flash in a random colour, so that you can see exactly which bits of your
    components are being drawn.
*/
#ifndef JUCE_ENABLE_REPAINT_DEBUGGING
 #define JUCE_ENABLE_REPAINT_DEBUGGING 0
#endif

/** JUCE_USE_XRANDR: Enables Xrandr multi-monitor support (Linux only).
    Unless you specifically want to disable this, it's best to leave this option turned on.
    Note that your users do not need to have Xrandr installed for your JUCE app to run, as
    the availability of Xrandr is queried during runtime.
*/
#ifndef JUCE_USE_XRANDR
 #define JUCE_USE_XRANDR 1
#endif

/** JUCE_USE_XINERAMA: Enables Xinerama multi-monitor support (Linux only).
    Unless you specifically want to disable this, it's best to leave this option turned on.
    This will be used as a fallback if JUCE_USE_XRANDR not set or libxrandr cannot be found.
    Note that your users do not need to have Xrandr installed for your JUCE app to run, as
    the availability of Xinerama is queried during runtime.
*/
#ifndef JUCE_USE_XINERAMA
 #define JUCE_USE_XINERAMA 1
#endif

/** Config: JUCE_USE_XSHM
    Enables X shared memory for faster rendering on Linux. This is best left turned on
    unless you have a good reason to disable it.
*/
#ifndef JUCE_USE_XSHM
 #define JUCE_USE_XSHM 1
#endif

/** Config: JUCE_USE_XRENDER
    Enables XRender to allow semi-transparent windowing on Linux.
*/
#ifndef JUCE_USE_XRENDER
 #define JUCE_USE_XRENDER 0
#endif

/** Config: JUCE_USE_XCURSOR
    Uses XCursor to allow ARGB cursor on Linux. This is best left turned on unless you have
    a good reason to disable it.
*/
#ifndef JUCE_USE_XCURSOR
 #define JUCE_USE_XCURSOR 1
#endif

//=============================================================================
namespace juce
{

class Component;
class LookAndFeel;
class MouseInputSource;
class MouseInputSourceInternal;
class ComponentPeer;
class MarkerList;
class RelativeRectangle;
class MouseEvent;
struct MouseWheelDetails;
class ToggleButton;
class TextButton;
class AlertWindow;
class TextLayout;
class ScrollBar;
class ComboBox;
class Button;
class FilenameComponent;
class DocumentWindow;
class ResizableWindow;
class GroupComponent;
class MenuBarComponent;
class DropShadower;
class GlyphArrangement;
class PropertyComponent;
class TableHeaderComponent;
class Toolbar;
class ToolbarItemComponent;
class PopupMenu;
class ProgressBar;
class FileBrowserComponent;
class DirectoryContentsDisplayComponent;
class FilePreviewComponent;
class ImageButton;
class CallOutBox;
class Drawable;
class DrawablePath;
class DrawableComposite;
class CaretComponent;
class BubbleComponent;
class KeyPressMappingSet;
class ApplicationCommandManagerListener;
class DrawableButton;

#include "mouse/juce_MouseCursor.h"
#include "mouse/juce_MouseListener.h"
#include "keyboard/juce_ModifierKeys.h"
#include "mouse/juce_MouseInputSource.h"
#include "mouse/juce_MouseEvent.h"
#include "keyboard/juce_KeyPress.h"
#include "keyboard/juce_KeyListener.h"
#include "keyboard/juce_KeyboardFocusTraverser.h"
#include "components/juce_ModalComponentManager.h"
#include "components/juce_ComponentListener.h"
#include "components/juce_CachedComponentImage.h"
#include "components/juce_Component.h"
#include "layout/juce_ComponentAnimator.h"
#include "components/juce_Desktop.h"
#include "layout/juce_ComponentBoundsConstrainer.h"
#include "mouse/juce_ComponentDragger.h"
#include "mouse/juce_DragAndDropTarget.h"
#include "mouse/juce_DragAndDropContainer.h"
#include "mouse/juce_FileDragAndDropTarget.h"
#include "mouse/juce_SelectedItemSet.h"
#include "mouse/juce_LassoComponent.h"
#include "mouse/juce_MouseInactivityDetector.h"
#include "mouse/juce_TextDragAndDropTarget.h"
#include "mouse/juce_TooltipClient.h"
#include "keyboard/juce_CaretComponent.h"
#include "keyboard/juce_SystemClipboard.h"
#include "keyboard/juce_TextEditorKeyMapper.h"
#include "keyboard/juce_TextInputTarget.h"
#include "commands/juce_ApplicationCommandID.h"
#include "commands/juce_ApplicationCommandInfo.h"
#include "commands/juce_ApplicationCommandTarget.h"
#include "commands/juce_ApplicationCommandManager.h"
#include "commands/juce_KeyPressMappingSet.h"
#include "buttons/juce_Button.h"
#include "buttons/juce_ArrowButton.h"
#include "buttons/juce_DrawableButton.h"
#include "buttons/juce_HyperlinkButton.h"
#include "buttons/juce_ImageButton.h"
#include "buttons/juce_ShapeButton.h"
#include "buttons/juce_TextButton.h"
#include "buttons/juce_ToggleButton.h"
#include "layout/juce_AnimatedPosition.h"
#include "layout/juce_AnimatedPositionBehaviours.h"
#include "layout/juce_ComponentBuilder.h"
#include "layout/juce_ComponentMovementWatcher.h"
#include "layout/juce_ConcertinaPanel.h"
#include "layout/juce_GroupComponent.h"
#include "layout/juce_ResizableBorderComponent.h"
#include "layout/juce_ResizableCornerComponent.h"
#include "layout/juce_ResizableEdgeComponent.h"
#include "layout/juce_ScrollBar.h"
#include "layout/juce_StretchableLayoutManager.h"
#include "layout/juce_StretchableLayoutResizerBar.h"
#include "layout/juce_StretchableObjectResizer.h"
#include "layout/juce_TabbedButtonBar.h"
#include "layout/juce_TabbedComponent.h"
#include "layout/juce_Viewport.h"
#include "menus/juce_PopupMenu.h"
#include "menus/juce_MenuBarModel.h"
#include "menus/juce_MenuBarComponent.h"
#include "positioning/juce_RelativeCoordinate.h"
#include "positioning/juce_MarkerList.h"
#include "positioning/juce_RelativePoint.h"
#include "positioning/juce_RelativeRectangle.h"
#include "positioning/juce_RelativeCoordinatePositioner.h"
#include "positioning/juce_RelativeParallelogram.h"
#include "positioning/juce_RelativePointPath.h"
#include "drawables/juce_Drawable.h"
#include "drawables/juce_DrawableShape.h"
#include "drawables/juce_DrawableComposite.h"
#include "drawables/juce_DrawableImage.h"
#include "drawables/juce_DrawablePath.h"
#include "drawables/juce_DrawableRectangle.h"
#include "drawables/juce_DrawableText.h"
#include "widgets/juce_TextEditor.h"
#include "widgets/juce_Label.h"
#include "widgets/juce_ComboBox.h"
#include "widgets/juce_ImageComponent.h"
#include "widgets/juce_ListBox.h"
#include "widgets/juce_ProgressBar.h"
#include "widgets/juce_Slider.h"
#include "widgets/juce_TableHeaderComponent.h"
#include "widgets/juce_TableListBox.h"
#include "widgets/juce_Toolbar.h"
#include "widgets/juce_ToolbarItemComponent.h"
#include "widgets/juce_ToolbarItemFactory.h"
#include "widgets/juce_ToolbarItemPalette.h"
#include "buttons/juce_ToolbarButton.h"
#include "misc/juce_DropShadower.h"
#include "widgets/juce_TreeView.h"
#include "windows/juce_TopLevelWindow.h"
#include "windows/juce_AlertWindow.h"
#include "windows/juce_CallOutBox.h"
#include "windows/juce_ComponentPeer.h"
#include "windows/juce_ResizableWindow.h"
#include "windows/juce_DocumentWindow.h"
#include "windows/juce_DialogWindow.h"
#include "windows/juce_NativeMessageBox.h"
#include "windows/juce_ThreadWithProgressWindow.h"
#include "windows/juce_TooltipWindow.h"
#include "layout/juce_MultiDocumentPanel.h"
#include "filebrowser/juce_FileBrowserListener.h"
#include "filebrowser/juce_DirectoryContentsList.h"
#include "filebrowser/juce_DirectoryContentsDisplayComponent.h"
#include "filebrowser/juce_FileBrowserComponent.h"
#include "filebrowser/juce_FileChooser.h"
#include "filebrowser/juce_FileChooserDialogBox.h"
#include "filebrowser/juce_FileListComponent.h"
#include "filebrowser/juce_FilenameComponent.h"
#include "filebrowser/juce_FilePreviewComponent.h"
#include "filebrowser/juce_FileSearchPathListComponent.h"
#include "filebrowser/juce_FileTreeComponent.h"
#include "filebrowser/juce_ImagePreviewComponent.h"
#include "properties/juce_PropertyComponent.h"
#include "properties/juce_BooleanPropertyComponent.h"
#include "properties/juce_ButtonPropertyComponent.h"
#include "properties/juce_ChoicePropertyComponent.h"
#include "properties/juce_PropertyPanel.h"
#include "properties/juce_SliderPropertyComponent.h"
#include "properties/juce_TextPropertyComponent.h"
#include "application/juce_Application.h"
#include "misc/juce_BubbleComponent.h"
#include "lookandfeel/juce_LookAndFeel.h"
#include "lookandfeel/juce_LookAndFeel_V2.h"
#include "lookandfeel/juce_LookAndFeel_V1.h"
#include "lookandfeel/juce_LookAndFeel_V3.h"

}

#endif   // JUCE_GUI_BASICS_H_INCLUDED
